

It is intended for props rather than characters – the digital human shader introduced in iClone 7.7 last year already supports SSS – and will be supported by a library of readymade SSS materials. Those include new new subsurface scattering shader, shown in the video above, which will roll out in iClone 7.8 and Character Creator 3.3 in “Q2 2020”. IClone 7.8: new SSS shader, update to iClone Unreal Live LinkĬompared to the 2020 product roadmap for Character Creator, Reallusion’s character-creation software, the iClone roadmap is smaller, and includes features already announced for Character Creator itself.

Reallusion has also teased some of the new features due in iClone 8, including native volumetric lighting, motion blur and lens flares, though there are no details on when it will actually ship. Reallusion has revealed its 2020 product roadmap for iClone, its real-time 3D animation software, covering the upcoming iClone 7.8, iClone 7.9 and iClone 7.10 releases.Ĭhanges include a new subsurface scattering shader and updated facial lip-sync system in iClone itself, and updates to the plugins integrating iClone with Unreal Engine.
